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SGD300 Dungeon Siege project
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Devlog
Recreating Dungeon Siege opening cutscene
September 25, 2019
by
RevampedCobra73
Introduction As this is the final week our class will be working on this project together, I tasked myself with bringing everything I had learned of Unity Timeline to create a more complicated cutscen...
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Polishing Unity cinematics
September 19, 2019
by
RevampedCobra73
Introduction This past week involved learning the last few things about Unity cinematics that would be used in our game. Following on from last week, I created a working trigger volume that would play...
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UI elements in Unity cinematics
September 11, 2019
by
RevampedCobra73
Introduction This week I was able to play around with unity cinematics some more. I first spent some time creating another timeline, one that would play upon entering a trigger volume. However, upon p...
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Fixing Json and introduction to Unity cinematics
September 04, 2019
by
RevampedCobra73
Introduction In class last week, thanks to another student’s help, I was able to resolve the issues with Json I had last week. The students in charge of combat will be able to adjust the stats to wh...
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JsonUtility
August 28, 2019
by
RevampedCobra73
Introduction I didn’t end up putting much code to keyboard this week. Though I managed to improve and rewrite my json reader script from last week using another guide from the same YouTube channel...
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LitJSON
August 21, 2019
by
RevampedCobra73
Introduction This week was much more successful than last. My task was split between several students; converting csv to Json, reading the Json, applying the Json to an object. My task this week was t...
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Unity and JSON 2
August 14, 2019
by
RevampedCobra73
Introduction For the second sprint of our class project, I was tasked with continuing my work in creating data sets. Finding a method of storing a large set of stats/ data would be vital in this proje...
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Unity and JSON
August 07, 2019
by
RevampedCobra73
Introduction This first sprint involved a decent bit of reacquainting myself with Unity and C#. Creating a project that could be accessed from bitbucket was also on the to do list. My task this week a...
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